Beat Saber
Strategic Visual Design

Client
Beat Games (Meta/Facebook Reality Labs)
Role
UX Brand Strategist & 3D Visual Designer (Contract)
Duration
Multi-phase engagement across three artist pack releases
Deliverables
3D environments, key art, in-game visuals, and promotional assets

The Challenge

Beat Saber needed to expand its music catalog through high profile artist partnerships while maintaining its signature neon charged identity. Each Music Pack release represents both a product launch and a cultural moment—merging legendary artists with a globally recognized VR gaming brand.

The Strategic Question:

How do we honor each artist's unique visual identity while preserving Beat Saber's cohesive brand language across diverse musical genres?

Strategic Approach
Brand Architecture Framework

I developed a flexible visual system that balanced three critical dimensions:

Design Principles

Consistency Through Contrast

Rather than forcing uniformity, I created distinction within constraints using Beat Saber's signature red/blue color system as a foundation while introducing artist specific palettes, materials, and environmental storytelling.

Sensory Translation

Each environment translates musical characteristics into visual form: tempo becomes motion, bass becomes materiality, melody becomes light choreography.

Scalability

All designs needed to function across multiple contexts: in-game environments, marketing key art, social media assets, and promotional materials.

Britney Spears
Music Pack

Pop Nostalgia Meets Neon Euphoria

Britney's fanbase spans generations, with deep emotional connections to early 2000s pop culture. The visual language needed to feel simultaneously nostalgic and modern honoring her legacy while positioning her music within Beat Saber's futuristic context.

Visual Strategy

User Experience Impact

The radiant, euphoric environment amplifies the emotional accessibility of Britney's music while maintaining gameplay clarity. Players described feeling "inside the music" rather than simply playing to it.

Monstercat
Mixtape Vol. 2

Futuristic Bass-Driven Atmosphere

Strategic Insight

Monstercat represents genre fluidity in electronic music their brand thrives on constant evolution and cross-genre experimentation. The visual identity needed to feel kinetic, cutting-edge, and perpetually in motion.

Visual Strategy

User Experience Impact

The environment becomes a responsive performance space. The metallic surfaces and laser grid create depth perception cues that enhance spatial awareness in VR while visually representing Monstercat's brand philosophy: sound as structure, rhythm as architecture.

Metallica Music Pack

Power, Distortion, and Thunder

Strategic Insight

Metallica brings a heritage audience to VR gaming. The design challenge was translating raw, analog energy (distorted guitars, thunderous drums) into Beat Saber's clean, digital visual language without diluting either brand's identity.

Visual Strategy

User Experience Impact

The environment translates aggressive sonic energy into spatial experience. Lightning arcs provide directional cues; metallic surfaces create a sense of weight and impact. Players reported feeling the music's "physicality" more intensely a critical success metric for rhythm-based VR experiences.

Results & Impact

Measurable Outcomes

Strategic Value Delivered

Process & Collaboration

Research & Discovery

Iterative Design

Key Learnings

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